SLIPS is a series inspired by the way we interact with today’s technology. We prompt AI systems without truly understanding what happens under the hood, and we bet big on hollow hypotheses in the hope of catching that one big win.

SLIPS translates this feeling into a playable, evolving artwork: generate a random playing card, place your bets through controlled randomness, and re-roll the dice to decide the outcome. Each minted SLIP contains a specific set of invisible weights that determine how much luck is required in the later betting stage.

As a series minted on Base, the work should be seen as a series of collectibles rather than an attempt at fine art. From the 4th evolution onward, each SLIP lineage splits into a collectible series derived from the original set of three. Updates to the code will introduce new, often time-limited, collectible runs. Each collectible uses the original traits of the set as the basis for new variations that can be minted.

This website serves both as a way to explore the current series of minted SLIPS and as a place to provide context for future updates. The series can be minted on fxhash.

 

SLIPS draws visual inspiration from two paper technologies — Japanese betting slips and vintage punchcards — and distills them into a digital-native, terminal-like format. It marries the aesthetics of the boxes and tables from betting slips with the rigid, tabular structure of punchcards.

The dense grids of boxes for different games or bet types, taken from betting sheets, merge with the structured grid of punchcards. The card gauge of early punchcards is reimagined as a verification method in the third stage of SLIPS.

Both betting sheets and punchcards share a logic of compression: they condense complex systems into a field of boxes and marks. Each box on a betting slip encodes a potential outcome, while each punch on a card encodes a fragment of machine-readable instruction.

SLIPS are abstract betting slips for games without narrative logic.

 

SLIPS evolve in stages. The first three form a stable arc — Main → Betting → Results — that will remain fixed in all future updates. The fourth stage, the collectable cards, is open-ended: new code versions can generate fresh collector variants that remain tied to the original mint. Each evolution produces a new token linked to its parent, keeping the full lineage visible.

  • 1
    Regular cardMint a new card. It fixes the seed, palette, and grid—the neutral baseline.
  • 2
    Betting stageEvolve from the Main. The system records picks via controlled randomness, “punching” selections into the layout.
  • 3
    Result stageEvolve from the Betting card. The engine re-runs the logic, overlays outcomes on the same grid, and can display simple stats (e.g., correct %, multiplier, ROI).
  • 4
    CollectablesOptional variations that branch from the Results card. When the series code updates, new collector renders become possible—letting you accumulate versions of your favorite original mints while keeping their shared ancestry.

Versions

v2
Block 35272138 -> NOW

New aspect ratio and color palettes

v1
Block 32349992 -> 35272138

Original release with collector cards that will cycle through the other color palettes.